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North Shore Sunday
October 23, 2003
Front Page
Conjuring the Past
by Dinah Cardn
E-mail reporter Dinah Cardin at dcardin@cnc.com
Salem resident Bob Murch is arguably the world's foremost
Ouija Board expert.
At least in the movies, Ouija Boards make calls to dead people. But that wasn't
the case for Bob Murch, a perfectly live man, who picked up a call years ago
from the world of Ouija and has been holding on ever since.
The history of the controversial game, often thought
to be played by folks seeking evil spirits, has a strong grip on Murch, compelling
him to spend
most of his free time tracing its origins and collecting boards. To the
tune of
300, currently locked in his Salem cellar.
However, using spirit boards, talking boards or Ouija boards
for what they're intended - conjuring the dead - doesn't seem to interest Murch
in the least.
"
I didn't use one for years after I started to collect," says the 29-year-old
Ocean Avenue resident. "It was always the history. It was always
finding out more."
His feverish research attempts have made Murch something
of an expert on Ouija Boards and, arguably, the world's most learned fellow
as
to their
history, which, in turn, has pushed him into the spotlight of the
national media more
than once, joining ranks with other spooky and witchy friends of
Salem.
To enter Murch's clean and cozy condo doesn't feel like
breaching the front gates of someone jazzed on the occult. But then, his wiry
cat,
Merrick,
named after a character in Anne Rice's Vampire Chronicles, jumps
up to cast a spooky
eye. And there's an Alaskan something or other hound chained in his
basement. Then his cell phone rings out micro-chipped rendition of
the theme from
the movie "Halloween."
"
How fitting was that?" Murch giggles.
A clean-cut, baby-faced financial researcher at Fidelity
in Boston by day, Murch has always possessed an inexplicable attraction to
the occult,
er, "mysticism" (he
corrects himself). Or maybe to the "supranatural" he decides. Like
Salem's confusing attempts at defining the word "witch" as
a ciyt, Murch can't exactly say what draws him.
Raised on the North Shore as an orthodox Jew, Murch says
spirituality was a real part of his family, especially sensed when around his
grandmother, who
was something of a character and a major influence on his life, forced
him as a young child to watch scary movies with her. This matriarch
also
told
him she moisturized her legs because she was an alien.
Murch had a real love for the woman he called his "Shiny Legs."
When his rabbi told him that God was with him at all times,
Murch slept on one side of the bed for years to come, as not to squash
God.
Basically, whatever you wish to call it, it runs in the
family, he says.
"
Someone knows what you will say before you say it," he elaborates. "Someone
is humming a tune and you turn on the radio and there it is."
This spookiness, a rabid thirst for his Ouija hobby and,
perhaps, for history, has carried Murch into an obsession that drives him.
Sometimes
to the point
of madness. It has also, however, led him to some super cool gigs
- like acting as a technical consultant on the set of the 2000
thriller "What Lies Beneath," starring
Michelle Pfeiffer and Harrison Ford, for the movie's Ouija Board
scene. The director took his advice, says Murch, to keep it light,
unlike some
other movies
that come across looking lame rather than scary.
That first flirtation
Ouija Boards, for many, represent that first flirtation,
Murch says, with the other side.
" It's the thought that there's something else out there. It's not just
you die and that's it. In the blink of an eye, your life is gone. It's exciting
that
there's a chance that an easy game would allow it not to be over."
Turning to a line of, collector's edition, framed magazine
covers adorning his wall, Murch points out the romanticism
of Ouija
Boards, as young
men and women of the 1920s, in the flicker of firelight, placed
their fingertips
together
on the planchette, or movable disk that searches for the answers
to questions asked of the board.
Not until movies like "The Exorcist" gave the game a bad name were
Ouija Boards seen as so evil, he explains, pointing out an original "Saturday
Evening Post" cover by Norman Rockwell of two innocent
teenagers playing the game.
When looking to pick up new boards in New Hampshire or Maine
antique stores, Murch has learned not to ask the $64,000 question
because
his answer is
often: "No,
I don't and if I did I would burn it!"
"
Well for God's sake don't burn it," Murch says theatrically. "I'm
trying to save these things."
The boards don't sell because of their reputation for talking
to the dead, says Murch.
"
It isn't that people don't like them because they think they don't work," he
explains. "It's because they think they do."
The boards sell like hotcakes during times of trouble -
wars, depressions, recessions and times of general despair.
"
Disasters and boards go hand in hand," says Murch. "People
want to know what's going to happen, especially when things
go bad."
One fascinating aspect of Ouija boards is that their design
always reflects the times. In the 1920s, Americans associated
the Middle
East with "exotic," so
companies churned out boards with turbans and swamis. In
the '60s, astrology was cool and the boards featured stars,
numbers and girls with cool hairdos.
"
The board has existed for this long because it's the only game that is a chameleon," says
Murch.
Pouring over a few of Murch's cooler and more antique boards,
which incidentally look like serving trays at an outdoor
picnic, is like
peering into the
minds of toy marketers sitting around a conference table.
The knock-offs are hilarious:
Ouija Queen, Raja Far East Talking Board, Black Majic Board,
We-Ja Girl. Everyone tried, until they got sued for creating
something
too close to
the real thing,
he says.
To many serious historians, the Ouija Board is nothing more
than pop culture. But Murch reveres their story as a sacred
tale,
worthy of
being passed
on through the generations.
Salem's own lot
The perfect life for Murch would be to quit his day job
and curate a collection of his boards in a museum. Meanwhile,
he would oversee
the business he
started in 2000 when he designed and began marketing his
own spirit board.
Salem's version of Monopoly, Cryptique, the game uses graphics
based on Salem Old Burial Point, intended to summon the
eerie atmosphere of a graveyard
at midnight. A local graphic designer lifted a winged skull
right off one of the
cemetery's headstones to complete the product. When the
game launched, it
was Amazon.com's No. 1 seller. It can now be found at the
Witch's Museum, several
Salem stores as well as Amazon and Toys R Us online.
Murch's friend and Salem witch Christian Day designed Cryptique's
website and helps market the game.
"
Through this doorway is revealed a glimpse of our darkest superstitions and
deepest fears," the website reads. "The tomb of
Cryptique beckons the curious to sit spellbound and discover
the mysterious realms of the
unknown."
"
The Ouija Board brings death to the masses," Day says with tongue firmly
planted in cheek. "You too can explore death in the
comfort and safety of your own home."
While Murch brings his vast knowledge and obsession to
the operation, his partner in business (and life for the
past
nine years), Gary
Halteman, adds the grounding
and business savvy it takes to run a company.
Likewise, Murch's exhaustive efforts have also thrust the
researcher firsthand into the story he has so obsessively
chased, playing
Murch right into the
hands of the Fuld family, who founded the Ouija Board game
as we know it in Baltimore
in the early 20th Century.
The Fuld family made rocking chairs, doll furniture and
pool tables. But their legacy is the Ouija Board. Though
the boards
have had
many incarnations
over
the years, the name "Ouija" has stuck just like
Roller Blades for inline skates or Zerox, Band-Aids or
Kleenex.
Murch and Kathy Fuld, granddaughter of the game's
inventor,
talk on the phone every couple of weeks now and the pair
has vacationed
together
with
their
respective partners.
"We're good friends and like soul mates," Fuld
says. "He and
I just think so much alike all the time."
One of the first things Murch said when he met Fuld was
that she must have had the most interesting life, growing
up in
the family
who started
the
Ouija Board. But Fuld says her dad went to work at the
toy and game factory just
like everyone else goes to work and she didn't think it
was anything special.
"I never understood why (Bob is) so interested," she says. "I've
learned so much more about the company from him."
Fuld has given Murch many things from the family's collection
of memorabilia, including a pair of gold cuff links that
say "Ouija."
Murch has become so close with the founder's granddaughter,
that he and Halteman were recently pallbearers in a family
funeral.
He feels
protective
of Kathy
Fuld, now his dear friend, wanting to guard her from those
who target her, alleging the Fuld family found a way to
commune directly
with
the devil.
Murch pays regular visits to Fuld in her Baltimore home
and helps her sort out family papers, since he understands
the
trademarks
and the
business
of Ouija boards better than the descendent of the game's
founding father.
In fact, the founding father's 8-x-10 framed photograph
has a prominent place on Murch's wall and remains one of
his
most treasured
possessions.
Photographs
of Kathy Fuld with her family members are placed prominently
on the wall, where Murch's own family photos might ordinarily
go.
An earthly bond
Their connection originated, as most do these days, electronically.
Many aficionados were contacting Murch through his
website that functioned as
a de facto museum
of his boards.
What started out for Murch as a search for boards in
thrift shops and antique stores and later online, became
cottage
industry of simply accepting boards
people offered him: the Ouija Board guy. Just when
he would tell
himself
it was time to stop delving deeper, a letter or e-mail
would arrive and take him
further.
In 1997, the path twisted in a most unexpected direction.
Kathy Fuld left Murch a message in his site's online
guest book,
seeking more
information about her
own family, who had been divided by a mysterious feud,
involving the Ouija
Board. Murch's initial research had told him this "granddaughter" could
not exist. He asked Fuld some questions only a family
member (and Murch) would know the answers to and she
passed the
test.
Through e-mails and phone calls, it was Murch who patched
the relationship between Fuld and a cousin she never
knew existed,
who had also
contacted him, independently. The two had been told
their whole lives never
to speak to the
other side of the family.
"
It was the Ouija Board that ripped the family apart and the board that put
them back together again," says Murch, thoughtfully.
Cryptique was actually born of Fuld and Murch's musings
about how they could create a better board since her
family sold
the game
to Parker
Brothers in
1966, against her grandfather's dying wish following
a freak accident in 1927. The company watered Ouija
down, they feel,
making it more
for appropriate
for
teenaged slumber parties than actual spirit conjuring.
To those who say Ouija Boards have nothing to do with
Salem, Murch rebuts with not only the squishy response
("but it's spooky Salem - get it?"),
but with historical facts. Parker Brothers (now owned
by Hasbro), which still manufactures Ouija Boards,
opened what
became its primary U.S.
manufacturing
plant on Bridge Street in Salem in 1888.
The facility, a converted laundry service building,
was a booming three-shift plant by the 1930s, even
during
The Great
Depression's
deepest depths,
and housed equipment until 1994, when the company's
post-buyout headquarters shifted to East Longmeadow,
Mass. Parker
Brothers also maintained
a corporate headquarters
in Beverly on Dunham Road from 1977 until 1999.
But in line with many of the city's efforts to stifle
all that is spooky about the community, Murch laments,
Salem
let the
Parker Brothers
building
be knocked
down.
Murch's passion brought Fuld to Salem last weekend
to kick off the first annual Festival of the Dead (see
adjacent
story), during
which
she joined
Murch in
a educational evening dedicated to the Ouija Board
at the
Lyceum restaurant.
Every time she sees Murch, Fuld asks him why he's so
obsessed with her family. Every time, he really doesn't
have an
answer. And not
yet 30, he
reckons
he's got years to obsess over the Fuld family, he notes
with a chuckle.
"
It's really sad," he shakes his head. "It's an awful lot
of time ... Oh God."
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